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ParaThinker: Scaling LLM Test-Time Compute with Native Parallel Thinking to Overcome Tunnel Vision in Sequential Reasoning

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Why Do Sequential LLMs Hit a Bottleneck? Test-time compute scaling in LLMs has traditionally relied on extending single reasoning paths. While this approach improves reasoning for a limited range, performance plateaus quickly. Experiments on DeepSeek-R1-distill-Qwen-1.5B show that increasing token budgets beyond 32K (up to 128K) yields negligible accuracy gains. The bottleneck arises from early token […] The post ParaThinker: Scaling LLM Test-Time Compute with Native Parallel Thinking to Overcome Tunnel Vision in Sequential Reasoning appeared first on MarkTechPost.

How to Build a Complete Multi-Domain AI Web Agent Using Notte and Gemini

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In this tutorial, we demonstrate a complete, advanced implementation of the Notte AI Agent, integrating the Gemini API to power reasoning and automation. By combining Notte’s browser automation capabilities with structured outputs through Pydantic models, it showcases how an AI web agent can research products, monitor social media, analyze markets, scan job opportunities, and more. […] The post How to Build a Complete Multi-Domain AI Web Agent Using Notte and Gemini appeared first on MarkTechPost.

Implementing the Gaussian Challenge in Python

Beginner-friendly tutorial to understand range function and Python loops The post Implementing the Gaussian Challenge in Python appeared first on Towards Data Science.

AMD’s AI-powered FSR 4 upscaling is now available in most FSR 3.1 games

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AMD’s FSR 4 AI upscaling and frame-generation technology can now be enabled for “most games that support FSR 3.1 with DirectX 12,” the company says in the patch notes for its newest 25.9.1 driver.  This support has been a big promise from AMD, but it’s taken awhile to come to fruition; FSR 4 first launched […]