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Fatigue-Aware Learning to Defer via Constrained Optimisation

arXiv:2604.00904v2 Announce Type: replace Abstract: Learning to defer (L2D) enables human-AI cooperation by deciding when an AI system should act autonomously or defer to a human expert. Existing L2D methods, however, assume static human performance, contradicting well-established findings on fatigue-induced…

Post-detection inference for sequential changepoint localization

arXiv:2502.06096v5 Announce Type: replace-cross Abstract: This paper addresses a fundamental but largely unexplored challenge in sequential changepoint analysis: conducting inference following a detected change. We develop a very general framework to construct confidence sets for the unknown changepoint using only…

BlazeFL: Fast and Deterministic Federated Learning Simulation

arXiv:2604.03606v1 Announce Type: new Abstract: Federated learning (FL) research increasingly relies on single-node simulations with hundreds or thousands of virtual clients, making both efficiency and reproducibility essential. Yet parallel client training often introduces nondeterminism through shared random state and scheduling…

Synthetic Sandbox for Training Machine Learning Engineering Agents

arXiv:2604.04872v1 Announce Type: cross Abstract: As large language model agents advance beyond software engineering (SWE) tasks toward machine learning engineering (MLE), verifying agent behavior becomes orders of magnitude more expensive: while SWE tasks can be verified via fast-executing unit tests,…

NASTaR: NovaSAR Automated Ship Target Recognition Dataset

arXiv:2512.18503v3 Announce Type: replace-cross Abstract: Synthetic Aperture Radar (SAR) offers a unique capability for all-weather, space-based maritime activity monitoring by capturing and imaging strong reflections from ships at sea. A well-defined challenge in this domain is ship type classification. Due…

Metriplector: From Field Theory to Neural Architecture

arXiv:2603.29496v2 Announce Type: replace-cross Abstract: We present Metriplector, a neural architecture primitive in which the input configures an abstract physical system — fields, sources, and operators — and the dynamics of that system is the computation. Multiple fields evolve via…